# Item IDs

# Item IDs for Icons

Use these item IDs in the configuration files (sections, categories, tiles, pages, team ranks) for icons. All IDs on this page exist in Hytale 0.7. The admin window has an item picker for icon fields, so you do not need to type them there.

:::note Icons from older defaults
Older Info Hub defaults used IDs that do not exist in Hytale (`Deco_Book`, `Deco_CommandBlock`, `Consumable_Pearl`, `Deco_Chest`, `Food_Apple`, `Tool_Axe_Iron`). Since 3.0.0 these are shown as `Deco_Book_Pile_Small`, `Deco_Inkwell`, `Tool_Map`, `Furniture_Ancient_Chest_Small`, `Food_Bread` and `Tool_Hatchet_Iron`.
:::

## Tools & Weapons

| Item ID | Description |
|---------|-------------|
| `Tool_Pickaxe_Iron` | Iron Pickaxe |
| `Tool_Pickaxe_Cobalt` | Cobalt Pickaxe |
| `Tool_Pickaxe_Adamantite` | Adamantite Pickaxe |
| `Tool_Hatchet_Iron` | Iron Hatchet |
| `Tool_Shovel_Iron` | Iron Shovel |
| `Tool_Map` | Map |
| `Weapon_Sword_Iron` | Iron Sword |
| `Weapon_Sword_Cobalt` | Cobalt Sword |
| `Weapon_Sword_Adamantite` | Adamantite Sword |
| `Weapon_Longsword_Iron` | Iron Longsword |
| `Weapon_Shortbow_Cobalt` | Cobalt Shortbow |
| `Weapon_Crossbow_Iron` | Iron Crossbow |

## Ores, Gems & Materials

| Item ID | Description |
|---------|-------------|
| `Ore_Gold` | Gold Ore |
| `Ore_Iron` | Iron Ore |
| `Ore_Copper` | Copper Ore |
| `Ore_Cobalt` | Cobalt Ore |
| `Ore_Adamantite` | Adamantite Ore |
| `Ore_Onyxium` | Onyxium Ore |
| `Ore_Prisma` | Prisma Ore |
| `Rock_Gem_Diamond` | Diamond |
| `Rock_Gem_Emerald` | Emerald |
| `Rock_Gem_Ruby` | Ruby |
| `Ingredient_Bar_Gold` | Gold Bar |
| `Ingredient_Bar_Iron` | Iron Bar |
| `Ingredient_Crystal_Purple` | Purple Crystal |

## Decorations & Furniture

| Item ID | Description |
|---------|-------------|
| `Deco_Book_Pile_Small` | Small book pile |
| `Deco_Book_Pile_Large` | Large book pile |
| `Deco_Scroll` | Scroll |
| `Deco_Inkwell` | Inkwell |
| `Deco_Map` | Map (decoration) |
| `Furniture_Ancient_Chest_Small` | Small chest |
| `Furniture_Ancient_Torch` | Torch |
| `Furniture_Ancient_Sign` | Sign |
| `Furniture_Ancient_Painting` | Painting |
| `Furniture_Outlander_Banner` | Banner |

## Consumables

| Item ID | Description |
|---------|-------------|
| `Potion_Health` | Health Potion |
| `Potion_Health_Small` | Small Health Potion |
| `Food_Bread` | Bread |
| `Food_Pie_Apple` | Apple Pie |
| `Plant_Fruit_Apple` | Apple |

---

## Suggested Icons by Category

### Navigation
| Use Case | Suggested Icon |
|----------|----------------|
| Teleport | `Tool_Map` |
| Home | `Furniture_Outlander_Banner` |
| Spawn | `Ore_Prisma` |

### Information
| Use Case | Suggested Icon |
|----------|----------------|
| Rules | `Deco_Book_Pile_Small` |
| FAQ | `Deco_Scroll` |
| Guide | `Deco_Map` |

### Economy
| Use Case | Suggested Icon |
|----------|----------------|
| Shop | `Ingredient_Bar_Gold` |
| Balance | `Ore_Gold` |
| Trade | `Furniture_Ancient_Chest_Small` |

### Social
| Use Case | Suggested Icon |
|----------|----------------|
| Discord | `Deco_Inkwell` |
| Team | `Weapon_Longsword_Iron` |
| Party | `Furniture_Outlander_Banner` |

### Admin
| Use Case | Suggested Icon |
|----------|----------------|
| Admin Tools | `Deco_Inkwell` |
| Settings | `Tool_Pickaxe_Iron` |
| Moderation | `Weapon_Sword_Iron` |

---

## Finding More Item IDs

The item ID is the file name without `.json` in the game's server item assets (`Server/Item/Items/`), for example `Weapon_Sword_Adamantite.json` gives the ID `Weapon_Sword_Adamantite`. An icon ID that does not exist shows no icon.