Rules Configuration
File: rules/rules.json
Defines the server rules, organized in categories.
Complete Example
{
"categories": [
{
"id": "general",
"name": "General Rules",
"description": "Basic behavior rules",
"icon": "Deco_Book",
"rules": [
{
"title": "Be Respectful",
"shortText": "Treat all players with respect.",
"fullText": "Treat all players with respect. Insults, bullying, discrimination or harassment of any kind are strictly forbidden. We are a community where everyone should feel welcome.",
"severity": "high",
"consequence": "Warning -> Mute -> Ban"
},
{
"title": "No Spam",
"shortText": "Don't spam in chat or with commands.",
"fullText": "Repeatedly sending the same or similar messages, excessive use of caps lock, or flooding the chat is forbidden.",
"severity": "medium",
"consequence": "Warning -> Mute"
},
{
"title": "Language in Global Chat",
"shortText": "Please use English or German in global chat.",
"fullText": "In global chat, we ask you to use English or German so all players can understand the conversations. For other languages, please use private messages or group chats.",
"severity": "low",
"consequence": "Reminder"
}
]
},
{
"id": "gameplay",
"name": "Gameplay Rules",
"description": "Rules for fair play",
"icon": "Weapon_Sword_Iron",
"rules": [
{
"title": "No Cheating",
"shortText": "Hacks and exploits are forbidden.",
"fullText": "The use of hacks, cheats, exploits, modified clients or other unfair advantages is strictly forbidden. This includes X-Ray, fly hacks, speed hacks, aimbots and similar software.",
"severity": "critical",
"consequence": "Permanent Ban"
},
{
"title": "No Griefing",
"shortText": "Don't destroy other players' builds.",
"fullText": "Intentionally destroying, damaging or defacing other players' builds without their permission is forbidden. This also applies to stealing items.",
"severity": "high",
"consequence": "Rollback + Ban"
}
]
}
]
}
Category Structure
{
"id": "category-id",
"name": "Category Name",
"description": "Category description",
"icon": "Item_Id",
"rules": []
}
| Field | Type | Description |
|---|---|---|
id | String | Unique category ID |
name | String | Display name |
description | String | Category description |
icon | String | Item ID for icon |
rules | Array | Rules in this category |
Rule Structure
{
"title": "Rule Title",
"shortText": "Short summary for the list.",
"fullText": "Full description shown in detail view.",
"severity": "high",
"consequence": "Warning -> Ban"
}
| Field | Type | Description |
|---|---|---|
title | String | Rule title (short and concise) |
shortText | String | Short summary for list view |
fullText | String | Full description for detail view |
severity | String | Severity level |
consequence | String | Consequence for violation |
tip
If you only specify description (instead of shortText and fullText), it will be used for both.
Severity Levels
| Value | Display | Color |
|---|---|---|
low / info | Info | Blue (#3498db) |
medium / warning | Warning | Orange (#f39c12) |
high / severe | Severe | Red (#e74c3c) |
critical / ban | Critical | Purple (#8e44ad) |
Examples
Simple Rule (Single Description)
{
"title": "Have Fun",
"description": "This is a game - enjoy yourself and help others enjoy it too!",
"severity": "info",
"consequence": "None"
}
PvP Rules Category
{
"id": "pvp",
"name": "PvP Rules",
"description": "Rules for player vs player combat",
"icon": "Weapon_Sword_Iron",
"rules": [
{
"title": "No Combat Logging",
"shortText": "Don't disconnect during combat.",
"fullText": "Disconnecting during PvP combat to avoid death is forbidden. You must wait at least 30 seconds after your last combat action before logging out.",
"severity": "medium",
"consequence": "Death + Warning"
},
{
"title": "PvP Zones Only",
"shortText": "PvP is only allowed in designated areas.",
"fullText": "Player vs Player combat is only allowed in designated PvP zones. Attacking players in safe zones or spawn is forbidden.",
"severity": "high",
"consequence": "Warning -> Temp Ban"
}
]
}
Building Rules Category
{
"id": "building",
"name": "Building Rules",
"description": "Rules for construction and claims",
"icon": "Tool_Pickaxe_Iron",
"rules": [
{
"title": "Claim Your Builds",
"shortText": "Protect your builds with claims.",
"fullText": "We recommend claiming all your builds. Unclaimed builds are not protected and staff cannot help with grief recovery for unclaimed areas.",
"severity": "info",
"consequence": "N/A"
},
{
"title": "No Inappropriate Builds",
"shortText": "Keep builds family-friendly.",
"fullText": "All builds must be appropriate for all ages. Offensive, explicit, or hate-related structures will be removed without warning.",
"severity": "high",
"consequence": "Removal + Ban"
}
]
}
Formatting Rule Text
Color Codes
You can use Minecraft-style color codes in rule texts (shortText, fullText, consequence):
| Code | Color | Code | Color |
|---|---|---|---|
&0 | Black | &8 | Dark Gray |
&1 | Dark Blue | &9 | Blue |
&2 | Dark Green | &a | Green |
&3 | Dark Cyan | &b | Cyan |
&4 | Dark Red | &c | Red |
&5 | Purple | &d | Pink |
&6 | Gold | &e | Yellow |
&7 | Gray | &f | White |
&r | Reset |
Example with colors:
{
"title": "No Cheating",
"shortText": "Hacks and exploits are &cforbidden&r.",
"fullText": "The use of &chacks&r, &ccheats&r, and &cexploits&r is strictly forbidden. Violators will receive a &4permanent ban&r.",
"severity": "critical",
"consequence": "&4Permanent Ban&r"
}
Text Wrapping
Rule texts automatically wrap to fit the display area. Long descriptions will be fully visible without truncation.
Best Practices
- Prioritize by importance - Critical rules first
- Be specific about consequences - "Ban" instead of "Punishment"
- Use
fullTextfor details - Short list, detailed view - Group logically - Related rules in same category
- Keep titles short - Easy to scan in lists
- Use colors sparingly - Highlight key terms only