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Changelog

KS Dungeons is not publicly released yet. These are the development builds.

  • Dungeon chat headers (“DUNGEON COMPLETE”, “GAME OVER”, stage and biome lines) and the map stone result lines showed ”?” for their frame and arrow characters. They now use dashes and ”›”.
  • The combine hint in the maps window (“Combine 3× Rare › 1× Epic Map”) and the “Combined” chat message show a readable arrow.
  • /ksdungeon browseprefabs messages are coloured again.
  • Achievement triggers (dungeon_complete_any, dungeon_complete_<biome>, dungeon_rarity_<rarity>, dungeon_no_death) never reached KyuubiSoft Achievements. They arrive now (Achievements 3.0.0 “Dungeon Diver”), and Dungeons still runs without Achievements.
  • Built for the final Hytale 0.7.0 release.
  • Void Sanctum: Hytale 0.7 renamed two vanilla NPC roles (Spectre_Void → Void_Spectre, Spawn_Void → Void_Spawn), so part of the mob pool failed to spawn. The shipped biome uses the new names, and biome files already on your server are mapped automatically.
  • Built for Hytale Update 7 (0.7.0). Needs the Update 7 build of KyuubiSoft Core.
  • Every /ksdungeon subcommand declares its permission. The player subcommands (open, play, leave, party, maps, mapinfo) work again for non-operators on 0.6+ servers.
  • /ksdungeon givemap, givestone and testmap could be run by every player. They now need ks.dungeons.admin, like /ksdungeon browseprefabs. See Permissions.

v4.3.0 / v4.3.1 — 2026-05-26 / 2026-10-06

Section titled “v4.3.0 / v4.3.1 — 2026-05-26 / 2026-10-06”
  • Built for the Hytale 0.5.0 release.
  • Removed an old skill-XP integration with a separate RPG mod. Achievement triggers are unchanged.
  • Builds for the Hytale pre-releases of May 2026.

v2.0 – v2.3 — 2026-04-28 to 2026-05-04

Section titled “v2.0 – v2.3 — 2026-04-28 to 2026-05-04”

The map system replaced the first room-based design:

  • Dungeon maps as droppable items with five rarities, quality, level, size, shape and 12 modifiers (6 prefixes, 6 suffixes).
  • Open-world map drops; bosses drop boss-tier maps, one per party member.
  • Crafting stones (Chaos, Regal, Cartographer and more) and map combining.
  • The maps window (/ksdungeon maps) with details, stone application and crafting.
  • Hover tooltips for maps and stones with DynamicTooltipsLib.
  • Pickup notifications for maps and stones.
  • First development build with room-based dungeons. Replaced by the open-arena and map system in v2.0.