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Graveyard

KyuubiSoft Graveyard puts a player’s items into a gravestone when they die, instead of dropping them on the ground. The gravestone stands where the player fell. For a while only its owner can open it; after that anyone may loot it. A menu lists every gravestone with its location and contents, and lets players choose how their next gravestone looks and which particles rise above it.


  • Dying. When a player dies outside creative mode, the items the game would drop go into a gravestone instead. Which items that are is decided by the world’s death settings; with captureMode: "ALL_ITEMS" the whole inventory goes in (see FAQ). The player gets a chat message and a notification with the coordinates.
  • The gravestone. It is placed on the ground at the death position, or on the nearest free spot within 10 blocks. Players cannot break it.
  • Protection. For protectionTimerSeconds (5 minutes by default) only the owner can loot it. Other players see a memorial view with a countdown. After that the gravestone is public.
  • Looting. Press F on the gravestone. The grave window shows the contents; Loot all (own grave) or Loot (foreign grave) moves everything into the inventory, the rest drops next to the player. The gravestone disappears when it is empty. Only one player at a time can have a gravestone open.
  • Limit and lifetime. A player can have maxGravestonesPerPlayer gravestones (5). Dying once more removes the oldest one with its contents. Gravestones last forever by default; with a lifetime they disappear after that time, contents included.
  • Storage. Gravestones, unlocked designs and particles and the statistics are stored in an SQLite file or a MySQL database.

  • /ksgraveyard menu opens one window in the KyuubiSoft “Goldfiligran” look with four sections: Gravestones, Designs, Particles and Statistics.
  • Gravestones: every gravestone of the player, newest first, with world, distance, coordinates, age and state (protected with countdown, public, other world). The selected gravestone shows its location, protection, when it disappears and its full contents. Send coordinates posts them to the chat.
  • Teleport (optional, off by default): a button that teleports the player to the gravestone, in the same world only, for free or for a price.
  • Statistics: the player’s record on the server and the rules the server uses.
  • Opens with F on a gravestone: the owner’s head, “Here lies”, the name, when and where they died, and the contents with rarity rings and amounts.
  • Three views: own grave (Loot all), foreign grave after the protection (Loot, the owner gets a message) and foreign grave still protected (memorial view with countdown, no items).
  • Only one player at a time can have a gravestone’s contents open; anyone else gets “This gravestone is already open. Try again in a moment.”
  • Partly looted gravestones keep the remaining items, also across restarts. Item data such as enchantments or pet IDs on eggs is kept.
  • classicLootLook brings back the old stone gravestone window with its replaceable images.
  • Designs decide which block the next gravestone uses. One design is built in (“Simple Tombstone”); more are added as JSON files without code, see Custom Designs.
  • Particles rise above all standing gravestones of a player. Four presets are built in (none, Golden Glow, Ghost Smoke, Arcane Pulse); more can be added in the config. The whole particle system can be switched off.
  • Designs and particles are free, for sale or admin-only. Prices are paid with the server economy (VaultUnlocked). Admins can unlock anything with a command.
  • Each player sees their own gravestones as death markers on the world map, with the number of stacks inside. showWorldMapMarker: false hides them.
  • A share of the items that go into a gravestone can be destroyed on death, for all items or only for listed ones, with a percentage per item.
  • excludedWorlds turns the graveyard off in single worlds or world name patterns (pvp_*). Players who die there drop their items the normal way.
  • 9 languages are bundled: en-US, de-DE, es-ES, fr-FR, it-IT, pl-PL, pt-BR, ru-RU, tr-TR. Single texts can be changed with override files.
  • Each player can pick a language with /kslang (shared by all KyuubiSoft mods); otherwise the client language is used.

PageRead it for
Getting StartedInstalling the plugin, the files it creates, a first test
CommandsEvery player and admin command with syntax
ConfigurationEvery option of graveyard.json, database, languages, images
Custom DesignsAdding gravestone designs with JSON files
PermissionsThe two permission nodes and LuckPerms examples
UI PagesThe menu, the grave window and the world map markers
FAQ & TroubleshootingCommon questions, known issues and fixes
ChangelogWhat changed in each version

ItemDetails
ProductKyuubiSoft Graveyard (BuiltByBit)
PluginKyuubiSoft Graveyard (manifest kyuubisoft:graveyard)
Version2.0.1 (2026-10-21)
JarKyuubiSoftGraveyard-2.0.1.jar
Main command/ksgraveyard (aliases /grave, /gy)
Player commandsmenu, list, locate, plus /kslang
Admin commandsadmin_list, admin_clear, admin_remove, admin_tp, admin_stats, design_give, design_revoke, particle_give, particle_revoke, reload
Permissionsks.graveyard.user.use (players, allowed by default), ks.graveyard.admin (admins)
Data foldermods/kyuubisoft_graveyard/
Configmods/kyuubisoft_graveyard/config/graveyard.json
Databasegraveyard.db (SQLite, default) or MySQL
Custom designscustom-items/*.json, built into mods/KyuubiSoftGraveyard_Designs.jar
Requirednothing else
OptionalVaultUnlocked with an economy plugin (paid designs, particles and teleports), KyuubiSoft Core (economy bridge), KyuubiSoft Item Control (soulbound and drop-protected items stay with the player)

  • Hytale server 0.7.x (built against 0.7.0) and Java 25.
  • No other mod is required. The SQLite and MySQL drivers and the UI textures are inside the jar.
  • Economy (optional): VaultUnlocked plus an economy plugin that registers with it. With KyuubiSoft Core installed, the plugin uses Core’s economy bridge; without Core it talks to VaultUnlocked directly. Without an economy, premium designs and particles can only be unlocked by admins (see FAQ).
  • Player heads: the head in the grave window is loaded from hyvatar.io and cached on disk. Without access to that site the window shows no head.